This is a UCI chess engine written in Haskell.
Currently it is very weak (compared to other engines; but for a human opponent it could be still interesting! I can’t beat it, and I’m about 1800 Elo).
It has one big known bug — it does not handle en-passant captures. This will be corrected soon. Also for short time controls sometimes is losing by time.
Releases • Home • Info • Haskell • UCI • Nicu Ionita (Austria)
id name Abulafia 0.61 last id author Nicu Ionita
id name Abulafia 0.63 id author Nicu Ionita