This is a UCI chess engine written in Haskell.

Currently it is very weak (compared to other engines; but for a human opponent it could be still interesting! I can’t beat it, and I’m about 1800 Elo).

It has one big known bug — it does not handle en-passant captures. This will be corrected soon. Also for short time controls sometimes is losing by time.

ReleasesHomeInfo • Haskell • UCI • Nicu Ionita (Austria)

UCI Info

id name Abulafia 0.61 last
id author Nicu Ionita
id name Abulafia 0.63
id author Nicu Ionita

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